If what's written below sounds fun and exciting, you're a perfect candidate for this job!
As part of the FRAME BREAK team, you will partake in plenty of meetings, playtests, brainstorming, and collaboration. Here are the responsibilities unique to your position:
You will be in charge of creating the assets to populate the world of Farmech. This includes modelling, rigging, and texturing environmental objects, plants, structures, and creatures. In addition, you’ll create animations where necessary (mainly structures and creatures) and implement your assets in the game engine.
Since you’ll be the first full-time artist on the team, you will have the opportunity to freely choose the tools and methods you prefer to use, as long as the end result can be smoothly implemented in UE4.
As creator of the bulk of the graphical content, you’ll have a major influence on the game’s graphical direction. You will establish a standard that strikes a balance between graphical fidelity, gameplay needs, narrative themes, hardware constraints, and speed at which assets can be made.
If you lack the experience but think you compensate in sheer talent, we’ll still take a look at your application!
Experience in game development or equivalent education.
Experience in 3D modelling & texturing.
Preferably work experience but hobby projects also count!
Able to work remotely and be reachable between 9 AM to 4 PM CET.
Fluent communication in English.
You should know this or be willing and able to learn quickly.
Experience in 3D animation.
Experience using Unreal Engine 4.
Not required but will help your chances.
Able to produce 2D Concept art.
Able to create shader materials in Unreal Engine 4.
You as a person
The more these apply to you, the better!
Team player with the ability to give and receive feedback graciously.
Interested in all aspects of game development. Instead of simply staying in your lane, you participate in discussions and give your input in areas beyond the game’s graphics.
Have an inquisitive, explorative mind, willing to experiment and discover new genres.
Want to join us at FRAME BREAK in creating games that break the mold.
How to apply
If you're staring at this screen and can't decide if you should apply, DO IT! We believe in you!
If you have some lingering questions, feel free to send an email.