If you lack the experience but think you compensate in sheer talent, we’ll still take a look at your application!

  • Experience in game development or equivalent education.

  • Experience in 3D modelling & texturing.
    • Preferably work experience but hobby projects also count!

  • Able to work remotely and be reachable between 9 AM to 4 PM CET.

  • Fluent communication in English.

Useful skills

You should know this or be willing and able to learn quickly.

  • Experience in 3D animation.

  • Experience using Unreal Engine 4.

Bonus skills

Not required but will help your chances.

  • Able to produce 2D Concept art.

  • Able to create shader materials in Unreal Engine 4.

You as a person

The more these apply to you, the better!

  • Team player with the ability to give and receive feedback graciously.

  • Interested in all aspects of game development. Instead of simply staying in your lane, you participate in discussions and give your input in areas beyond the game’s graphics.

  • Have an inquisitive, explorative mind, willing to experiment and discover new genres.

  • Want to join us at FRAME BREAK in creating games that break the mold.

How to apply

If you're staring at this screen and can't decide if you should apply, DO IT! We believe in you!

If you have some lingering questions, feel free to send an email.

Send the following material to

  • Cover letter.

  • Resumé.

  • Portfolio.

  • Links to games you've worked on/other media that showcase your skills.

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